![]() ![]() Certain tropes of Love-de-Lic games can be seen in Little King's Story, such as a day-night cycle which affects quests, Henteko Speech, and story themes relating to "love", which Kimura describes as a common thread between his games (the "Kimuraverse").įurthermore, there are several connections and possible references between certain other works of Kimura's. Yoshiro Kimura was a member of the former video game company Love-de-Lic, which has a lasting legacy for its ideas and style of making games. This led to the Russian oil-painting art style and use of classical music. Kimura specifically wished for the game to have a distinctly European feel, inspired by the variety of cultures he had seen while touring around countries like Switzerland. This led to him becoming the director for the game, as listed in the credits. Originally, he allowed the project to go underway with less supervision, before deciding to have a more active role in its development when it wasn't going in the direction he had hoped. The main, broad ideas for the plot seem to have been of Kimura's conception. Yasuhiro Wada approached Kimura with an idea for a city building game, and Kimura suggested contextualizing it as part of a wider adventure. Yoshiro Kimura was one of the first developers involved in the creation of Little King's Story, and arguably the most involved by the end of the game's development. Various series from Onion Games ( Million Onion Hotel, Black Bird, Dandy Dungeon, Mon Amour). ![]()
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